Discordeno
Discord API library wrapper in Deno
Why Discordeno?
Beginner Developers
Don’t worry a lot of developers start out coding their first projects as a Discord bot (I did 😉) and it is not so easy to do so. Discordeno is built considering all the issues with pre-existing libraries and issues that I had when I first started out coding bots. If you are a beginner developer, you may check out these awesome official and unofficial boilerplates:
If you do not wish to use a boilerplate, you may continue reading.
Advanced Developers
The instructions below are meant for advanced developers!
Starting with Discordeno is very simple, you can start from scratch without any boilerplates/frameworks: Add this snippet of code into a new TypeScript file:
import StartBot, { sendMessage, Intents } from "https://x.nest.land/Discordeno@9.0.15/mod.ts";
import config from "./config.ts";
StartBot({
token: config.token,
intents: [Intents.GUILD_MESSAGES, Intents.GUILDS],
eventHandlers: {
ready: () => {
console.log('Successfully connected to gateway');
},
messageCreate: (message) => {
if (message.content === "!ping") {
sendMessage(message.channelID, "Pong");
}
},
},
});
Alternatively, you can use boilerplate template repositories that were created by wonderful developers. Review the list on the website, and add any of yours if you make your own.