Deno Node.js compatibility
This module is meant to have a compatibility layer for the Node.js standard library.
Warning: Any function of this module should not be referred anywhere in the Deno standard library as it’s a compatibility module.
Supported modules
- assert partly
- assert/strict partly
- async_hooks
- buffer
- child_process partly
- cluster
- console partly
- constants partly
- crypto partly
- dgram
- diagnostics_channel
- dns
- events
- fs partly
- fs/promises partly
- http
- http2
- https
- inspector
- module
- net
- os partly
- path
- path/posix
- path/win32
- perf_hooks
- process partly
- querystring
- readline
- repl
- stream
- stream/promises
- stream/web partly
- string_decoder
- sys
- timers
- timers/promises
- tls
- trace_events
- tty partly
- url
- util partly
- util/types partly
- v8
- vm
- wasi
- webcrypto
- worker_threads
- zlib
- node globals partly
Deprecated
These modules are deprecated in Node.js and will probably not be polyfilled:
- domain
- freelist
- punycode
Experimental
These modules are experimental in Node.js and will not be polyfilled until they are stable:
- diagnostics_channel
- async_hooks
- policies
- trace_events
- wasi
- webcrypto
- stream/web
CommonJS modules loading
createRequire(...)
is provided to create a require
function for loading CJS
modules. It also sets supported globals.
import { createRequire } from "https://deno.land/std@$STD_VERSION/node/module.ts";
const require = createRequire(import.meta.url);
// Loads native module polyfill.
const path = require("path");
// Loads extensionless module.
const cjsModule = require("./my_mod");
// Visits node_modules.
const leftPad = require("left-pad");
Contributing
Setting up the test runner
This library contains automated tests pulled directly from the Node.js repo in order ensure compatibility.
Setting up the test runner is as simple as running the node/_tools/setup.ts
file, this will pull the configured tests in and then add them to the test
workflow.
$ deno run --allow-read --allow-net --allow-write node/_tools/setup.ts
To run the tests you have set up, do the following:
$ deno test --allow-read --allow-run node/_tools/test.ts
If you want to run specific tests in a local environment, add --only
flag to
the node/_tools/config.json
as follows:
...
"tests": {
"parallel": [
...
"test-event-emitter-add-listeners.js",
"test-event-emitter-check-listener-leaks.js --only",
"test-event-emitter-invalid-listener.js",
...
]
}
...
The test should be passing with the latest deno, so if the test fails, try the following:
$ deno upgrade
To enable new tests, simply add a new entry inside node/_tools/config.json
under the tests
property. The structure this entries must have has to resemble
a path inside https://github.com/nodejs/node/tree/master/test
.
Adding a new entry under the ignore
option will indicate the test runner that
it should not regenerate that file from scratch the next time the setup is run,
this is specially useful to keep track of files that have been manually edited
to pass certain tests. However, avoid doing such manual changes to the test
files, since that may cover up inconsistencies between the node library and
actual node behavior.
Best practices
When converting from promise-based to callback-based APIs, the most obvious way is like this:
promise.then((value) => callback(null, value)).catch(callback);
This has a subtle bug - if the callback throws an error, the catch statement will also catch that error, and the callback will be called twice. The correct way to do it is like this:
promise.then((value) => callback(null, value), callback);
The second parameter of then
can also be used to catch errors, but only errors
from the existing promise, not the new one created by the callback.
If the Deno equivalent is actually synchronous, there’s a similar problem with try/catch statements:
try {
const value = process();
callback(null, value);
} catch (err) {
callback(err);
}
Since the callback is called within the try
block, any errors from it will be
caught and call the callback again.
The correct way to do it is like this:
let err, value;
try {
value = process();
} catch (e) {
err = e;
}
if (err) {
callback(err); // Make sure arguments.length === 1
} else {
callback(null, value);
}
It’s not as clean, but prevents the callback being called twice.